Nebojsa Sabovic
Nebojsa Sabovic
I'm working on Gstreamer project, and the build system generates a few symlinks to the directories inside the projects (like gst-plugins-base -> ../subprojects/gst-plugins-base). Opening the original file works, opening through...
I'm trying to figure out why the standard VSCode C++ plugin scans my `compile_commands.json`-based project just fine but cquery shows undefined macros. I am using cquery HEAD installed with Homebrew...
I tried to build it manually, using the instructions. I'm running macOS 10.14.2 with Xcode 10.1 I checked out master (70c755b2e390d3edfb594a84a7531beb26b2bc07) and build with: ``` -DCMAKE_BUILD_TYPE=Release -DSYSTEM_CLANG=OFF -DCMAKE_PREFIX_PATH=/opt/cquery ``` It...
When compiling [napi-rs](https://napi.rs) (Node.js addons in Rust) the Rust compilation fails with ``` note: mold: fatal: unknown command line option: -undefined ``` The relevant flags are `"-fuse-ld=/opt/homebrew/bin/ld64.mold" "-Wl" "-undefined" "dynamic_lookup"`.
I made a quick attempt to update to Bevy 0.13. Most of the things were obvious API changes, renames and such. I have no experience with this code at all,...
This allows cross-compilation and is simpler and faster as it doesn't touch the filesystem. It's a complete rewrite of `check_features()` so it's easier just to read it rather than the...
Trying to compile a project that depends on ring with [Cranelift](https://github.com/rust-lang/rustc_codegen_cranelift) fails. I didn't see any issue filed about it so I thought there should be a place to track...