nrader

Results 27 comments of nrader

Okay, so i tried to measure performance without using Unity deep profiling, and it seems deep profiler really was the culprit here for weird data (now i compared time since...

By the way, another thing worth considering: currently, the entity count threshold for triggering runner usage with minEntityCountByRunnerIndex scales with the CPU core count. Which means, you cant predict maximum...

> > By the way, another thing worth considering: currently, the entity count threshold for triggering runner usage with minEntityCountByRunnerIndex scales with the CPU core count. > > Which means,...

I also have issues with finding tests in my project, but in my case it looks to be linked to processing dotnet command output. I use linux with russian localization,...

Probably better to make it as `GetHashCode()` override instead of standalone property, the same way its done on entities.

I mean, standalone property is not needed. At all. You just return World-Id when calculating GetHashCode and call it a day.

> 1. You think `useBuffer` should be true by default then? Normally bad usage should be picked up by the analyzer but I now there is some cases not detected...

Also i think you should probably drop support for .NET Standard 1.1 The reason is quite simple. Old projects that may still use it probably wont adopt it, since ECS...

Any idea of how this can be reliably reproduced? Although i doubt it will be fixed in this main repo as it didnt seen new activity for about a year,...

Oh and, those changes are actually tested by me and my colleagues for some time, the reason commits marked as new is because i did a bit of clean up...