nrader

Results 27 comments of nrader

>A few problems remain... >Adding/Removing components is getting costly ( Can be solved by just disabling then ) Although i like the idea of raw increase in speed on iteration...

>the performance of the old way (entity.Get()) obviously suffered a lot Will new way of access components be as convenient as Get, then? For example, i often request components from...

>Interface IToggleable which can be implemented by components and queries check that one during iteration This would be causing boxing if your component is a struct and you work with...

Well the problem is that i'm getting this behavior even when i'm not debugging anything.

Tried to completely remove any debug related code and compile framework dll in that state. It didn't help.

No, i dont pass it anywhere. Yet i'm getting the problem when i'm writing to the ref given by Get

Hmm perhaps i was a bit too quick about saying Threads are good. Because it seems my updates on threads were not time-synced and thus accessed data at a bit...

Tried it just now, no luck, so it seems to be really linked to operation running at the same time. And another weird thing - overhead is bigger, the more...

Yeah its should be rolled back. The only idea i have at the moment is that deep profiler is messing with me, but i would need to write some heavy-lift...