Results 228 comments of Fedor Logachev

> I can't say for OP, but I have the JS linked to https://not-fl3.github.io/miniquad-samples/mq_js_bundle.js in my index.html (copied from the build instructions in the README). My project is also using...

is it the only error on the console? better post the whole console output! Depends on the browser, but for me right click on the develope console have "copy all...

> PanicInfo { payload: Any { .. }, message: Some(index out of bounds: the len is 2 but the index is 2), location: Location { file: "src/main.rs", line: 41, col:...

https://github.com/not-fl3/macroquad/commit/d17bee1b8bd8f056be171bcc897a6f45c97ec423#diff-c71544a874a6019b9949df6e660e8b78dd5c90a400242ec1170e441533a4e591 this might be the code of the fix, but apparently it did not made it to crates.io Will fix soon!

Love the game! But maybe it deserves a separate repo + a link from https://github.com/ozkriff/awesome-quads ?

I do not want to touch anything in `scene`/`coroutines` until macroquad-0.5, and macroquad-0.5 is not goint to have any of this anyway.

I don't think so. Just as you said, it should be a crate!

unfortunately I have zero experience with freebsd. Feel free to post stacktraces and whatnot, maybe someone with freebsd knowledge will give some advice!

Thanks for report. Does it only happen with WaylandWithX11Fallback, or with WaylandWithX11Fallback as well? Also would really appreciate the stacktrace!

Fair point, feel free to make a PR! Tho I am not quite sure how it should work, 0x3CA7D5 should be a light blue, but with alpha being 0x00 it...