Nicolas Guillemot

Results 13 issues of Nicolas Guillemot

doubtful this will ever be addressed

Need to add a simple and convenient namespace, mostly to make auto-completing JustGL functions easier.

right now the header has the entire contents of glext.h over 90% of what glext has is useless old stuff. Should remove it all while keeping the few things that...

## Description I had some enums where I defined an ostream

Hi Chuck, Just finished hacking out some scripts to use this tool from Visual Studio. You might be interested: https://github.com/nlguillemot/ContentExporterMSBuild

tools

Some recent Denons have an input called "8K" but it's not available in the drop-down menus for input IDs. Luckily we can just manually type in "8K" ourselves without relying...

Right now I stupidly use a ppl parallel_for to build the PSOs in parallel. Maye their task scheduler does some fanciness to group work together once it realizes the work...

Since each IPipelineSet has its own file watcher thread, it might be nice if one could take the set union of two IPipelineSets, so they can share the same thread....

How can IPipelineSet integrate with ID3D12PipelineLibrary?

GCC warns of -Wfree-nonheap-object when stack-allocating objects that derive from `intrusive_base`. The compiler thinks it's weird that there are potentially calls to "delete" on a stack object. Not sure how...