Nithin Pranesh
Nithin Pranesh
Pictures like [this one](https://github.com/CesiumGS/3d-tiles/blob/main/extensions/3DTILES_implicit_tiling/figures/child-subtree-availability.jpg) in the implicit tiling spec are slightly misleading in that the availability bits appear in order (i.e., it appears to be big-endian). An extra warning or...
It used to be that we only supported raster overlays for terrain tilesets. As a result, when adding a raster overlay from the asset list UI, the code always looked...
Resolves #508 Here's a comparison without LOD dithering and with dithering (will turn these into gifs soon so they're viewable). **Before:** https://user-images.githubusercontent.com/6706316/174805513-acacd64e-1191-4306-b2a4-1d9ffccade4c.mp4 **After:** https://user-images.githubusercontent.com/6706316/174806988-1ff34e5f-9289-47bc-abdf-c05674344f0c.mp4
By default, the CesiumSunSky has a very high brightness and requires the "Extend Default Luminance Range for Auto Exposure" setting to avoid the scene being washed out with white. When...
I think it would make a lot of sense for the `CesiumGeoreference` actor to have some sort of invisible billboard so that it can be double-clicked in the world outliner...
Can be built as part of #698 or as a separate PR. We should try to build an editor tool to auto-generate the basic outline of a metadata-styling material based...
The Tileset actor's collision settings is currently only being applied to the first `UCesiumGltfPrimitiveComponent` in each `UCesiumGltfComponent`. In reality, each glTF can have multiple primitives so this looks like a...
In UE4, we used world composition to enable georeferenced sublevels. World composition is typically used to arrange sublevels on a grid so they can be loaded in or out based...
Builds on: https://github.com/CesiumGS/cesium-native/pull/465 Added support for [MAXAR_mesh_variants](https://github.com/KhronosGroup/glTF/pull/2088). GlTF nodes using the extension can now switch between multiple meshes, each representing a unique named variant. This is useful for representing things...
Addresses: #724