nidgithm
nidgithm
Cancelling isn't working for me either. I pressed cancel and waited for it to finish the current file, and instead of stopping, it just moved on to the next file....
I can confirm removing the audio from the Material Tool fixes the issue. I tested this using a mod (DefaultToolOverride) that lets you replace the tools you spawn out with...
If the PATH isn't working, you could try just using the installation path instead of `python`. This will usually be `C:\Users\[USERNAME]\AppData\Local\Programs\Python\Python313\python.exe` So you'd run `C:\Users\[USERNAME]\AppData\Local\Programs\Python\Python313\python.exe -m venv venv`
@josh-berry Hi, I'm sorry but I don't really understand what you mean by pinning the list. You mean it becomes its own window with its own scrollbar that stays in...
@josh-berry I think that's a fine solution. If you go with this, I do think its important that the user can change the size of the two windows and/or collapse...
I would not recommend installing this program into your mods folder. You could try using the full path name instead of `requirements.txt`, so for example `pip install -r c:\users\the cox...
a workaround you can do is using a finger pose modifier, and changing the values on it depending on what buttons you're pressing on your controller using flux. this can...
There's a fork/PR that fixes this (as you can see above this comment), but I can't figure out how to use the files from that fork while waiting for it...
I'm having the same issue, but moving the canvas does not make the lag go away. Also, even while avoiding things that trigger the lag, some things still don't work...
> Maybe this could be the same issue. Can you explain it a bit further how this problem happens and where you are running the app I am running the...