Nicolas Abram
Nicolas Abram
@kangalioo Do you know if this is still an issue?
Other than the `this == nullptr` warnings and the ones Blue fixed, there are only a couple remaining. Among them is this one: ``` In file included from D:\dev\etterna\src\Etterna\Actor\Gameplay\PlayerReplay.cpp:15: D:\dev\etterna\src\Etterna\Actor\Gameplay/PlayerReplay.h(25,7):...
Thanks for trying to package the game and opening this issue! What should we do to fix this? Would making our cmake respect CMAKE_INSTALL_BINDIR and copy all the folders the...
To run locally, just download the latest LLVM for windows from https://github.com/llvm/llvm-project/releases (`LLVM-X.X.X-win64.exe`) , make sure it's `/bin` folder is in your path, then set these 4 env vars in...
@abraker95 Have you crashed like this since 0.71 came out? The new crash report system is in place
Can we remove extern/fmt and use std::fmt if we're using C++20?
I tested this locally and it built fine with VS2022 and playing a song worked fine. Like you said on discord, it doesn't seem to be necessary to merge this...
Resolved conflicts. @Exanc is it ok if we merge this?
Actually, I forgot about the font issues. If someone can make a list of the characters that are broken ingame I can try to create a new fallback font atlas...
@zedeus / @Francesco149 Do you know if this is still an issue?