Yoshifumi Kawai

Results 343 comments of Yoshifumi Kawai

"Path could not be found for script compilation file"に関しては、最新のUnityのKnown Issuesで書かれているのですが、 Source Generatorにおける既知のバグでまだ修正されていないようです。 Unity 6000.0.20f1から発生しているらしいので、6000.0.19f1を利用するか、修正を待つ必要があります。 逆に言えば、このエラーが発生したということは、Source Generatorは正常に動作するようになったということでもあります。 https://unity.com/ja/releases/editor/whats-new/6000.0.31

Thank you, I ran the code and checked it. The choice to allow setting multiple Commands is OK. Since I think only some users will use it, it's good that...

`Add` is probably necessary to pass type information to the Source Generator. It may be possible to make a change that prioritizes the Service Provider in instantiation. ```csharp var instance...

Hmm, by the way, are you actually struggling with this in a real-world case? These kinds of things often involve design trade-offs, so it's not advisable to unnecessarily add complexity...

To be honest, I don't understand more than half of what's being said. As a result, I don't think any of the priorities are particularly high.

Arguments are options for ordering. I think it's unavoidable that the default outputs technical details, but I agree that there are cases where you don't want to show them. I'd...

I might check the PR if there is one, but I can't focus on implementation time (and considering corner cases) right now.