neomonkeus

Results 136 comments of neomonkeus

Yeah go for it.

Based on @amorilia's insights the general advise given is not to use NiTriStrips. He implemented some of the stripfying mechanisms, definitely in pyffi, possibly in other areas too. Here is...

Actually that is region dependant for some reason. The meshes I have gotten from @Ghostwalker71 which is the NA version seems to be of the TriStrip variety, whereas mine would...

@skyfox69 glad to see you at least keep an eye on things. Don't be a stranger, your input is always welcome :D

From a usability p.o.v its very difficult for initial users to find Render -> settings especially problematic when setting up texture pathing. A possible proposal for reworking the Render ->...

Yeah that issue would be appropriate for moving things out. A summary issue for general UI refactoring much in the same way you have the task list here would work...

The server while still technically there, is not visible and I don't have permissions to change that. A set of users have setup this user focused server - https://discord.gg/TcWBbBwJSt One...

This looks to be a duplicate issue of #147

Just thinking state wise, would it be useful to have a third option where you enable both? Not sure if it's a valid use case, i.e checking for mesh overlap...

Nothing for @niftools/blender-plugin-reviewer This may need to be investigated in the Blender Nif Plugin.