neomonkeus
neomonkeus
The issue is that NiPhysXScene blocks are not supported by the addon. You can try an remove the offend block/tree in NifSkope to see if it passes import and readd...
Updates to #3 with new proposals for implementation of bitflags.
As usual I have very little to contribute that hasn't already been discussed. There are a few options: - Prioritise the pull requests. Pick one pull request, update the version...
So we are inserting an abstract class in the inheritence tree for type checking. Seems okay to me. Would probably go with BsUniqueShaderProperty or somega permutation of it. Not sure...
I take your point about using the inheritance tree should they decide to subclass from a unique and make it non-unique. Suppose my brain is not fully engaged, but what...
Did some poking through the decoding forums - http://niftools.sourceforge.net/forum/viewtopic.php?f=10&t=3193
While doing some testing on the Blender plugin, I spotted some parcularities, which mainly tie back into this proposed change. Had a poke about the SKSE & FOSE code bases...
Do we this for only compounds or do we also do it for niobjects? - Not sure, we can expand if there is a use case at a later point...
Thoughts so far based on input top to bottom. @Dexesttp > However, creating a new repository for this raises several organization questions. What are the limits of the file we...
One thing I was thinking about, not sure how likely it is to happen.If we go the super repo route, how would we handle per version updates for any specific...