Marcin Jałocha
Marcin Jałocha
But thats your lua code logic problem, you have to use "creature:getCondition()" to pass it to removeCondition to remove proper condtion. Ofc it won't remove proper condition if you are...
IMO this is complicating the code for no reason, so I'm against this change, you can wait for what the others devs think though. It's also illogical to me to...
https://github.com/otland/forgottenserver/pull/3423 https://github.com/otland/forgottenserver/pull/3452
https://pastebin.com/gGFgZSsF Not tested. Simply register in xml with action id 2000.
Use issue template.
Yeah I wrote something similar to you some time ago. Your code will fail to obtain stackables that were modified (merged, split, even moved, stacks are entirely remade), guid will...
This is already possible within IOLoginData in sources (example in mailbox.cpp), shouldn't be hard to do. I also recently wondered that it would be awesome to have in lua. Sometimes...
This code is creating memory leak each time you call loadPlayer (memory is allocated, but never freed) Probably the way I would implement this is by creating new metatable called...
The issue seems to be deeper, in fosite to be exact. Nonetheless this type of number notation is valid.
Hey, nice that you found a fix, is that related to https://github.com/otland/otclient/pull/45? If not, can you please submit pull request with your fixes so we can review them?