naydef
naydef
When changing tabs, the cursor of the active LineEdit is still being active and blinking. I wish I could include pictures, however the capturing tool hides the cursor.
Minimal test: ``` public void OnPluginStart() { assert(1); } ``` Message: ``` L 08/08/2021 - 21:20:55: [SM] Exception reported: Invalid instruction L 08/08/2021 - 21:20:55: [SM] Unable to load plugin...
It's been more than 3 years since **1.10.14** was released. While the history of the FF2 mode does not concern me in any way, the support for the mode has...
There are servers, including my own server, which have Be the Robot plugin(https://forums.alliedmods.net/showthread.php?t=193067). It's fun to use this plugin, but the boss can use it to change his model to...
Everything is conveted: freak_fortress_2.sp, subplugins, include file and even the README.MD. > Also there will be another pull request regarding the use of some OOP features. Already done
The Vita-Saw is useless weapon in FF2. There are two attributes, but the positive attribute doesn't work in arena mode(no ubercharge is restored on respawn). Only the negative -10 health...
This addition is for FF2v2.0. I have seen many bosses, which have 200% damage bonus attribute an +2 capture speed bonus and for example -80% damage or negative capture speed...
We know old syntax will get unsupported in the future. It'll be very nice if Lysis can output new syntax code, It'll ease our plugin reconstruction works.
Output: ``` java.lang.NullPointerException: Cannot invoke "lysis.nodes.NodeBlock.lir()" because "trueTarget" is null at lysis.builder.structure.SourceStructureBuilder.ToLogicOp(SourceStructureBuilder.java:71) at lysis.builder.structure.SourceStructureBuilder.buildLogicChain(SourceStructureBuilder.java:99) at lysis.builder.structure.SourceStructureBuilder.buildLogicChain(SourceStructureBuilder.java:112) at lysis.builder.structure.SourceStructureBuilder.traverseComplexIf(SourceStructureBuilder.java:271) at lysis.builder.structure.SourceStructureBuilder.traverseIf(SourceStructureBuilder.java:359) at lysis.builder.structure.SourceStructureBuilder.traverseBlockNoLoop(SourceStructureBuilder.java:598) at lysis.builder.structure.SourceStructureBuilder.traverseBlock(SourceStructureBuilder.java:632) at lysis.builder.structure.SourceStructureBuilder.build(SourceStructureBuilder.java:636) at lysis.Lysis.DumpMethod(Lysis.java:132) at lysis.Lysis.main(Lysis.java:198)...
In 32-bit TF2 client this sound can be played normally and it doesn't result in error. In 64-bit however, it does print error in console. ``` ] play vo/null.mp3 Failed...