mzxrules
mzxrules
Contributions made in this pr are licensed under CC0
inconsistent and unshifting?
i don't understand. * If you add scenes you have to touch scene_table.h * If you subtract scenes you have to touch scene_table.h * If you reorder scenes you have...
PR #1972 also conflicts with this because I implemented my own [sys_matrix.h](https://github.com/zeldaret/oot/blob/e6c7ef01558e476e767ccefe603ec8ee812df2cf/include/sys_matrix.h) that mimics MM's own [sys_matrix.h](https://github.com/zeldaret/mm/blob/main/include/sys_matrix.h) I'm fine with dropping the inclusion of sys_matrix.h in #1972 in favor of...
wanna note this conflicts with #1972 I'm more of the opinion that this stuff belongs in Graph.h not Gfx.h because the GraphicsContext belongs to the graph thread.
Don't fully understand the changes myself either, but one thing I'd prefer to see some time in the future is the `src/overlays` folder removed, as it's kind of awkward to...