Move `Graph_Alloc` and open/close Disps to `gfx.h`
which is where the GraphicsContext struct is defined.
(Note: imo not all Graph_ functions belong in gfx.h)
wanna note this conflicts with #1972
I'm more of the opinion that this stuff belongs in Graph.h not Gfx.h because the GraphicsContext belongs to the graph thread.
graph.h and gfx.h should be the same header 🚀
Based on this having received approvals I'll prefer and merge this over #1972 Will merge in 24 hours
I don't think this necessarily replaces #1972, that has a few more changes
Right, for the conflicting part I mean