mushi

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I guess this means its not a server config issue, but rather a code issue.

its because of how the rounds work. I don't have it from memory, but its working kinda like this: - player A has 5 frags, player B has 1 frag...

it would be nice. regarding the location of the threshold to get telefragged or not: is there a way to check this? I've just tested it with bots. like, positioning...

regarding your suggestion, I would like to see it as a hud element, hidden in competition rulesets.

fair enough it counts up, and iirc it goes back to 15:00 when OT starts in a 20 min match.

closing as it seems its a ezQ bug

regarding the 38 char max width... could this be changed? without much impact?

> I came up with a kind of new layout, compared to anything that has been proposed so far: .. > I hope you guys gonna like it! Let me...

note 1: table format is too much for duel. too many lines with zeroes in it. note 2: I miss the summarized stats at the end. note 3: is it...

note1: In duel, IMO, there's no need to show: weapon taken, weapon dropped, weapon kills, enemy weapon killed, weapon times. And ofc all the remaining Team related tables, and even...