mungre
mungre
I've put a version of beebem.rc relative to this pull request here: https://github.com/mungre/beebem-windows/commits/emulator_traps I'll get write access here and then add it here.
@chrisn Thank you, there's a new commit.
Load the VDFS05 sideways rom, enable "WFS/VDFS traps", run *VDFS and then *. You get a list of files in the current directory on the PC! And you can load...
I found a bug: *DELETE succeeds but still raises the error "Bad command". There are some points about security here: http://stardot.org.uk/forums/viewtopic.php?t=11654 This implementation does write .INF files. jgh has documented...
You can access host files using VDFS in a consistent manner on both emulators. Providing a consistent low-level interface would only encourage people to code to it. That said, jgh...
@chrisn I've been meaning to look at this but other stuff keeps happening. Anyway, I've pushed a fix for the *DELETE bug.
@jgharston In case you don't see my message on stardot, ChrisN has already resolved all of these conflicts (except for beebem.rc) here: https://github.com/stardot/beebem-windows/pull/15 And I've mostly done beebem.rc, as described...
@chrisn I've updated the documentation and updated your comment above with the new link.
On Windows `$HOME` is not defined by default and the `.2fa` file is put into the current directory. If `$HOME` is defined then the `.2fa` files goes there.
Did you know there is a GUI to edit the custom keyboard layout? Under the Options menu select Define User Key Mapping.