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Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
This PR replaces teaEncode/teaDecode input from `std::string` to `std::string_view`. Also adds a new macro `SDK_WITH_TEA`, for compatibility reasons (Game and multiplayer SA still use c++14, and `string_view` is c++17). Also,...
### Describe the bug Im creating a map and at this specific part, the wallride doesnt seem to spawn in until i warp again to that spot to load it....
### Describe the bug There's an odd delay in firing a weapon (deagle was used during this test), which makes cbugging a lot more challenging. All `SetGlitchEnabled` are enabled. This...
### Is your feature request related to a problem? Please describe. Currently, when nitro in a vehicle is activated (by button or by setVehicleNitroActivated function), this information is synchronized to...
### Describe the bug If you replace an object it could make a random collisionless object on the map. https://streamable.com/q1z6bm https://streamable.com/gyw52y ### Steps to reproduce Replace an object via script...
### Describe the bug can't apply engineApplyShaderToWorldTexture "shad_ped" texture for specific player, only for everyone. Probably this works like that on other shadow's like for example car shadow, my question...
Resolves #2695 Adds a new argument to [resetWaterLevel](https://wiki.multitheftauto.com/wiki/ResetWaterLevel), `resetElements`, allowing you to reset the level of one or more water **elements** - `nil` (default value) or `false`: only the GTA...
**Describe the bug** There is a Top 10 crash (game_sa.dll, offset 0x00011d7a) with a count of 11,000 unique victims. Pre-note: Before describing the issue, below you will find regularly updated...
**Is your feature request related to a problem? Please describe.** We moved from our Pootle server to Crowdin. We have no automated way of generating, importing or exporting translations at...
I've briefly discussed this on the development chat and I've created this issue so that we can properly evaluate whether we want to use submodules. Please share your thoughts. ---...