mucaho
mucaho
out-of-order delivery no delivery lag as discussed in #47
## Reproduction steps Scala version: 2.13.8, full example on Scastie: https://scastie.scala-lang.org/g1aCjox4QBylJgfllSoBAQ ```scala trait BIO[F[+_, +_]] trait EitherT[F[_], E, A] def makeWithNativeTypeProjection[F[_]] = new BIO[({type L[+E, +A] = EitherT[F, E @uncheckedVariance,...
Text is still missing in order to have all display components run on any display backend (see [comment](https://github.com/craftyjs/Crafty/issues/969#issuecomment-154839533)). Possible implementations: - Render to 2d Canvas texture, then render texture via...
Recently [I've been reinventing the wheel with systems](https://github.com/craftyjs/Crafty/blob/06e3d04108b3eb604c35a3c5f62337500119d948/src/graphics/layers.js#L19-L46). Crafty could do that for me, if I'd use an entity composed of multiple components: ```js // merge inits if (typeof layerTemplate.init...
Add documentation about systems, similar to [the documentation about components](http://craftyjs.com/documentation/components.html) to crafty's site.
The travis build recently failed so I restarted it, but the link I copied is no longer valid :( It was something along the line ```shell "After frames triggered, EndTime...
TweenChain component: - sequentially arranges tweens (one tween plays after another) - optionally loops - can be called with relative offsets (think `{x: -2*TILE_WIDTH}` instead of `{x: ent.x - 2*TILE_WIDTH}`...
I have made a node module, which runs a slim version of the current crafty master version (0.5.3). It's still in development: [npm_crafty](https://npmjs.org/package/npm_crafty) According to a [Google Group Discussion about...
As stated in [932](https://github.com/craftyjs/Crafty/issues/932#issuecomment-123049901) custom hitboxes are often plain rectangles. If both `Collision` entities have a plain rectangle as their custom hitbox perform rectangle intersection instead of SAT. `Overlap` and...
this PR was split from #708 adds the Crafty.math.Vector3D feature and tests