mucaho

Results 69 comments of mucaho

Temporary workaround until this gets resolved: * Fork the project and adjust the `scalaVersion` to `2.13` in the `build.sbt` file e.g., as seen here https://github.com/mucaho/scala-effekt/commit/5f75ecc1d4a87d57a3cbb9a3bcc7213ac8b369f9 * Make your project `dependOn`...

3rd party solutions are available: [sord](https://github.com/AaronC81/sord) and [yard2steep](https://github.com/south37/yard2steep)- Would be great if this project could collaborate with or integrate them!

> I wonder if there is any interest in an inline version of RBS. For new code I'd rather have a single file than have to maintain two. There are...

Scala 3.1.3 compiles cleanly, see this scastie: https://scastie.scala-lang.org/Ejo7SnnDRFOvQvyP582qvg ```scala trait BIO[F[+_, +_]] trait EitherT[F[_], E, A] def makeWithNativeTypeProjection[F[_]] = new BIO[({type L[+E, +A] = EitherT[F, E @uncheckedVariance, A @uncheckedVariance]})#L] {}...

> Not sure whether we want to support nested options, or just require that they all be top-level to simplify things. (I think to easily work with events, they really...

Makes sense (+1 for top-level options), thanks for explaining. This would be quite useful. The _cascading_ options could be extended to the respective system / layer. `this.options._someOption || this.layer.options_someOption ||...

adjusted the documentation for `Vector3D.getNormal`

@starwed Is the inclusion of this feature worth the extra space in `crafty-min.js`? If not, is there a way to place it into the commit history and remove it right...

> It would be even better to create a component that allows sliding degradation from WebGL You can do that by yourself pretty easily: Check if [webgl is supported](http://craftyjs.com/api/Crafty-support.html#Crafty-support-webgl), then...