Miłosz

Results 11 comments of Miłosz

I even can't run it on 4.17.1. ![zrzut ekranu 7](https://user-images.githubusercontent.com/12242002/29741275-9f4704ce-8a69-11e7-8bf4-55cd8a6729c9.png) --- ![zrzut ekranu 6](https://user-images.githubusercontent.com/12242002/29741280-ae3707d6-8a69-11e7-8eea-54f3ec50f7ef.png)

I'll check this. Thanks.

Moved to https://github.com/ory/kratos/pull/3075

Can it use `.babelrc` file?

@IanVS sorry for late reply. For us in the current project, the problem is that vite-builder is using the predefined vitejs config from this repository. And I didn't see any...

Yes, for now it's a valid solution that works, and we're talking about storybook environment, so it's not affected for production build. Looking forward to then, thank you!

It's easy to achieve, already on my list and work in progress.

I would additionally provide new design for that screen, it's still outdated.

From what I've checked it doesn't load for these vehicles: ``` asea2 bison2 bison3 burrito5 cavalcade cavalcade2 emperor3 mesa3 rancherxl2 rancher // I guess that's handling name and not vehicle...

It updates the camera elevation based on the terrain mesh. For version 3.1.0 I can see it's following the terrain during panning, but for latest 3.3.1 it updates the camera...