mrkubax10
mrkubax10
> GLM is just a struct with an x and y value and operator overloads. Rather you mean `glm::vec2` from GLM?
It's just a visual bug so I wouldn't say that it's high priority.
> Perhaps rather medium priority we can put it then? Yes.
Not sure if this is intended: https://user-images.githubusercontent.com/63350514/196030775-ba83a8cf-7d2f-4226-9374-f5cd91bfcf08.mp4 Also it seems like some builds are failing
What is the current status of this PR?
> Also why was this closed lmao. Maybe misclick
Since this option only takes effect when OpenGL renderer is used I think that it should be only available when that renderer is selected.
@weluvgoatz Not sure if you will continue working on this PR.
> Since the original reporter is a ghost by now, I have no idea if there's anything we can do. Rather no.
Again, you are not providing enough information. Which version alongside with commit hash?