Bob Andrews
Bob Andrews
Perhaps as a workaround just make the "system" part configurable?
Am Freitag, 12. August 2022, 13:08:37 CEST schrieb HinTak: > Your association between "stripping binaries destroy signature" and > "osxcross integrates binary signing" is flawed. > > However you build...
Please also consider supporting other accelerators - Uz's "Elite 128" manages to scale well in that regard. The original Elite just runs crazy fast and becomes unplayable, so he must...
Well, SCPU is emulated at least :) And i am sure you'll find people who can do tests on other hardware.
That is correct - however, it will not unleash the full power of the Chameleon. On C128 you can only enable the 2MHz mode in the borders (because else the...
i'd still either do the xoring (requires some sort of buffering for which lines were drawn) or add some other mechanism to speed up the clearing (for example, buffer the...
one good way is to not actually clear the bitmap, but use the videoram instead (set both colors to black). then first time you draw to a "character" you clear...
color ram? do you want to make it use more than 2 colors?
with some clever arranging, you can also put both bitmaps into one videobank (with a rastersplit for the bottom half) so you only need one vram and then can maybe...
is there even "physics"? iirc its all pretty linear and simple, so making it run at smaller steps (on a faster cpu) shouldnt be too hard