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Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.

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**Description** When dealing with `Float` values, the output shows 17 decimal places. I might expect this when working with values such as `Position`, however, even declaring a variable and setting...

bug
P1
needs triage
Behavior Graphs

**Description** With the new loader enabled broken media link objects are not shown in the objects panel. **To Reproduce** Steps to reproduce the behavior: 1. Enter a room with the...

bug
needs triage

**Is your feature request related to a problem? Please describe.** It is common to want to be able to take a range of input values and remap them to a...

enhancement
P0
Behavior Graphs

When using the `Physics Shape` component on an object with children, the component automatically includes all the children. This leads to unwanted collision shapes that affect the outcome of collision...

bug
enhancement
P1
Behavior Graphs

**Is your feature request related to a problem? Please describe.** While it's helpful to have Color as one of the variable types, there are currently no good ways to manipulate...

enhancement
P1
Behavior Graphs

**Description** When creating Global Variables in Behavior Graphs, the variables don't display properly in the Get/Set variable fields after selecting them from the dropdown menu. **To Reproduce** Steps to reproduce...

bug
P1
needs triage
Behavior Graphs

It's a common operation in 3d engines to dynamically attach/detach entities at run-time. An example would be a player clicks on an item and that item becomes attached to the...

enhancement
P1
Behavior Graphs

**Is your feature request related to a problem? Please describe.** The current ways to handle spawning objects on demand are lacking in flexibility/functionality. For example, to spawn an entity anytime...

enhancement
P2
Behavior Graphs

Reported by Imaginer on Discord **Description** With the new loader objects are movable even in the freeze mode while they are not with the old loader. **To Reproduce** Steps to...

bug
needs triage
new-loader

**Description** When using a `Get Component Property` with the `Rigidbody` component and the `IsTrigger` parameter, if the component's `is Trigger` boolean is unchecked, it returns a value of `0`. But...

bug
needs triage