Vladimír Vondruš
Vladimír Vondruš
Initial work in SDL2 apps for Linux, macOS and Emscripten is done in ae31c3cd82ba53454b8ab49d3f9d8ca385560d4b, 769bc0da9075a8ee77c51951a069d02011d76aeb, c0125fa469c2823275b68e512781a0b6e481c085, 25d0bb876873a50c66373f9a71ea22946e64297a, ed0a719da21e6150f25f36265fdc60bae4d1c84b and 56a933b17ce2dd5be20da6a3e08800caf46cef8b. For the next release I still want to make this...
Showcase on http://magnum.graphics/showcase/ is updated with proper HiDPI support since mosra/magnum-website@f0ffb9317d4370604f6bbc824dc0a92e9de8b1f3.
Initial support in GLFW apps (matching the SDL support 1:1) is done in dba35bac7a9c170931c476719e4781e501c92a65.
@elmindreda amazing, thank you again :+1: Looking forward to all the code I can delete once 3.3 is out :)
Moving the rest of this issue (and especially Windows DPI autodetection) to the next milestone. Otherwise I would never release anything ;)
Windows support (w/o `WM_DPICHANGED`) done in 22539875311ab46a38286cae5c386cdeb56a03fb, corresponding [docs for manifest file setup here](https://doc.magnum.graphics/magnum/platforms-windows.html#platforms-windows-hidpi).
- Virtual DPI scaling for GlfwApp on Windows implemented in 444b925b2a2b04ebd12e2683c40fff53397a6418 (was behaving like physical before) - Physical DPI scaling for Sdl2App on Windows implemented in c3878c9bf146e2c658718dc911f2147b3cbe5e69 (was behaving like...
Hi, sorry, being busy with other things. How fast you need that? I think the best way to go about this is exposing a `resources()` that returns something that can...
Merged as 411e3493583b5692aa3749b21e5b79e70f10055e, thank you!
@costashatz looking at release notes of glfw 3.3.1, I see "zero monitor size" being fixed: https://www.glfw.org/changelog.html .. should we remove this workaround again? (I assume distros that already have 3.3...