learn-multibody-dynamics
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Interactive computational book on multibody dynamics
The book is mostly devoid of the common historical references to the grand history of dynamics (which is found in most dynamics textbooks). I could add things like this, but...
``` WARNING: Cell printed to stderr: /home/moorepants/miniconda/envs/multibody-book/lib/python3.9/site-packages/jupyter_client/session.py:718: UserWarning: Message serialization failed with: Out of range float values are not JSON compliant Supporting this message is deprecated in jupyter-client 7, please...
Solving the bicycle system would be a nice example to demonstrate most of the principles learned in the course.
Students are confused about whether to add a + or - to rotations based on my drawings. I need to show some drawings and explain the convention I use.
- [ ] Jupyter and Python - [ ] SymPy - [x] Orientation of Reference Frames - [x] Vectors - [x] Vector Differentiation - [ ] Angular Kinematics - [...
I would have thought they would have markdown and the images, etc.
Some possible goals - after completing the book, you should be able to create a physics engine if you desired - most lessons should be motivated by a real problem...
I could point towards https://en.wikipedia.org/wiki/Tensor_(intrinsic_definition) or other things that explain the basis independent notation of tensors.
The idea that you can select the point that is always at the contact location but it fixed on the disk, is complex. A student asked about it. It needs...