Moony

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o/ Intrested in this. What kind of work would be needed?

@BPopcorn uh, you're joking right? I mean, as in, what is making it *not* work under wine. If it's not known, i may as well grab a debugger and hop...

Hmm. I'll look into it. Does make me question why you guys directly hook into Project64's memory tho. That's a nice easy way to break Wine in plenty of situations*....

@SuperToad64 It can. Wine just happens to be a bit more sensitive to it.

@ocalhoun6 Yup, but non transport rides should probably have a higher pathfinding cost than transport rides, making guests prefer transport over rides (I want to get to my destination WITHOUT...

@SijmenSchoon It's a QoL feature. I'd say it'd make perfect sense in the official, as we're not stuck in the 1990s anymore.

@TropicalBastos Yes. IRC doesn't normally implement conversation history. A lot of channels have logs handled by a bot, so you just go to a website to view them. At the...

@jacob1 It is also many times faster than our current renderer. That's the big point here. Oh, and the entire reason it was bugging out was a single freaking memset....

Well, walls are next on the list to try and finish. I'll figure out how to make those work. Should be quite simple.

The main rendering (Particle rendering) looks amazing. Stuff like the cursor, walls, lua API, and some minor features are either unimplemented or partially implemented (in TPT's master branch)