Moony
Moony
Undrafting as i'll never be happy with the code behind this unless i rewrite all of richtext, and having a guide at all is more important.
Great ~~Molasses~~ Welding Fuel Flood
Should we deprecate EntityQuery? I don't see a reason to keep it beyond ergonomics, and the footgun of alloc being avoided permanently would be nice.
There's a incomplete DMI crate, that I can probably work on to enhance. Hah, this has just become a walk upstream. Nushell, to here, to the dmidecode crate.
Will work on one feature at a time. To start, i'll bring in a bunch of common CPU info, like cache size (*just* figured out how to read it. Cache...
Yea, a lot of this requires FS calls on Linux (Not the best perf, not the worst), and probably an annoyingly deep tree of API calls on windows. I'll probably...
The requisite font improvements are done, but a translation framework is still needed.
PROPOSED SOLUTION: Introduce a `Word` type, add an autocast from `string` to `Word` into toolshed's type transform code.
For game performance reasons it's probably unwise to use a 1024x1024 sprite, as it makes atlas generation more difficult. Use something smaller.