mob-sakai
mob-sakai
Thank you for your reporting!
For example, in the demo, I set `StartLifetime=[5-8]` to add randomness.  
Maybe using `Particle.randomSeed` will allow you to fix the curve for the particles.
Thank you for your reporting! Could you please attach a minimal project (included `Assets`, `Packages` and `ProjectSettings` directories) that reproduces the issue? 
@nomedy Is Sprite Atlas enabled in the editor? 
@nomedy Try latest version
Oh, sure... I had missed that case.
Perhaps the work needed is `UIParicle.autoScalingMode=None` 
Or try using a package with the default value of `AutoScalingMode` changed to `None`. [com.coffee.ui-particle-4.9.0.tgz](https://github.com/user-attachments/files/16465671/com.coffee.ui-particle-4.9.0.tgz) https://github.com/mob-sakai/ParticleEffectForUGUI/blob/main/Runtime/UIParticle.cs#L108 ``` private AutoScalingMode m_AutoScalingMode = AutoScalingMode.Transform; -> private AutoScalingMode m_AutoScalingMode = AutoScalingMode.None; ``` [Install...