mmmmmm44

Results 16 comments of mmmmmm44

Thank you for mentioning this. I would like to add on a bit. After an update, there is one more API option available, which is the "refinelandmarks". From the official...

Sorry for the late reply I did not face this problem during development. But sometimes when I left my head from the camera and came back, the angles will be...

Sorry for the poor documentation I made in the .README By default there will be no window showing the image of the camera (maybe I will change that in the...

No. Mediapipe detects your face from the camera and then calculate the landmarks. Then we make use of the pose_estimator.py script and functions from facial_features.py to calculate the head movement,...

Sorry for really late reply as I am busying with a summer internship. I have no experience in full-body gesture detection, so I don't know whether a txt file like...

Ensure that there is data sending from the python to the unity. If you are using unity chan model, check the ear_min_ratio and ear_max_ratio. The values are the window of...

Yes, the unity-chan model does not support eye-ball movement. However, other 3D models may support that. It depends on the model itself

I see. So you are deploying a custom 3D model which supports eye-ball movements right? You can check out the code in Live2D model (HiyoriController.cs the function _IrisMovement_), copy that...

The save load data function is based on the Unity tutorial about using JSON to save and load user preferences (i.e. the setup of the unity application, the detection parameters)....

Regarding first error: It should work fine, as the address "127.0.0.1" is the local host, which is your computer. If it does not work, maybe it's about the firewall of...