Heiko Stübner

Results 12 comments of Heiko Stübner

For completenes sake or interested people, I've gone the complete opposite way. As my whole environment (including the boards) is Debian based, I've integrated the lima work into the Debian...

@vakkov actually I'm also just compiling natively on one of the beefier Rockchip boards in my boardfarm.

@vakkov on my rk3288, around one hour

Alternatively, opening the gate, retrieving the Fokus alone and returning to Gorn then trigger both the "You opened the gate" and also the "You found the Fokus" info blocks -...

I've overridden the printdebugnpc function, to make the script less talkative ;-) and found that that yes MC_MONASTERYRUIN_GATE runs and the variable also is set correctly [zspy,24]: ### MC_MONASTERYRUIN_GATE [zspy,24]:...

2 things I found out this morning: - vm.global_hero() seems to be set correctly ... initializeInstanceNpc (from transform-casting), global_hero() is "Ich" before and Meatbug after ... and when hlp_getinstanceid is...

[save_slot_14.zip](https://github.com/user-attachments/files/18504785/save_slot_14.zip) In the savegame we're in the middle of that monastery quest. The part in the canyon is already done, we already have the meatbug spell and are on the...

As I found out in #2301 , the application launcher does track an enabled state for the app icons (for when the resources are missing for example). So nothing against...

> > not changing the currentLookAtNpc but storing the temporary ... not influence any other parts or save/load mechanisms. > > Unfortunately, you still need to store those in save...

> one last rebase please. The GitHub Actions are now fixed. Sorry for the inconvenience No worries. I noticed the base-ref-size change in main, and tried my luck with #2301...