Miles Macklin

Results 30 comments of Miles Macklin

This is correct. We don't support interop between D3D and OpenGL buffers.

Thanks for the report. We will address this in the next release.

Binaries have been updated to CUDA 9.2.148 in https://github.com/NVIDIAGameWorks/FleX/commit/0aef277cfdce5dea2de0e9abdf13e7d6699e1848

Thanks for the report. I reproduced it in the D3D demo (doesn't appear to happen in OpenGL), we'll look into fixing for the next release. Cheers, Miles

Please try modifying the Makefile.flexDemoCUDA.mk ln57 as follows: `flexDemoCUDA_release_lflags += -g -L../../../external/glew/lib/linux -L/usr/lib -L"../../../lib/linux64" -L$(CUDA_PATH)/lib64 -L../../../external/SDL2-2.0.4/lib/x64/ -pthread -lGL -lglut -lGLU -lGLEW -lcudart_static -ldl -lrt` The order of linker libraries is...

Yes you would need to have CUDA_PATH set in your environment. There is some indication that the order of libraries on the linker command line is involved, so you could...

Hi guys, sorry I don't have an update on this yet. I can say that we build it internally on Ubuntu 14.04, and even 12.04 LTS. I don't think we've...

Thanks Dan, Was the change to ln42 necessary? It looks like that would just re-arrange the order of Flex libraries to make the NvFlexDeviceRelease_x64.a appear after NvFlexExtReleaseCUDA_x64.a. I'm not sure...

Sorry, we're not targeting any Apple platforms with Flex at present.

Thanks Ian, we'll revisit this sample for the next release. Cheers, Miles