Manuel Lauss
Manuel Lauss
I just noticed that the ratio is corrected automatically once the configuration menu is accessed. Also, If you do Alt-Enter while the Config menu is open, the level rendering in...
Ah, I see. Why not look for system versions of the libraries first, and if their version numbers are lower than the minimum/don't match the tested versions (protobuf, GameNetworkingSockets) build...
This patch fixes it for me, but I have absolutely no idea whether it's the right thing to do. The level loads, but I haven't played it to completion yet....
editor needs more imgui fixing
I fixed up the non-opening modal windows in the editor.
I've also now tested this successfully on Windows as well.
I've split the 2 patches into separate PRs (with #421 to start)
#424 applies cleanly on top of this one.
updated to latest ImGuiFileDialog upstream, dropped the (turns out unnecessary) C++17 requirement.
The culprit is frontendui.cpp::pickCurrentResolution(), I'll try to fix it if lucius doesn't beat me to it.