Mark Street
Mark Street
Is it a noticeable difference? Is it due to the -ffastmath change? I feel like this would be better as an IFDEF thing rather than adding the 3ds specific check...
The minimap branch is a WIP - if you can figure out how to fix it, please submit a PR. This branch is somewhat parked as there are so many...
Once this is fixed upstream I'll merge their changes into this. Leaving open as a reminder.
I've seen it too; currently got no idea what causes it, and why only with AA, very weird. I plan to spend some time going through previous commits to see...
It doesn't happen in the original Gericom build. It is bizarre that its the same spot and only when AA is enabled.
>  > The ending cutscene text is also an issue. It was previously white and appeared on the black letterbox, a nobrainer. But it now appears over the...
> Any updates on this @mkst ? No updates from me. Am leaving this to be crowd-sourced. I'm working on other things...
Think you need the following make flags: ``` TARGET_GAMECUBE=1 TARGET_WII=0 ```
@Smoker1 so 3D is in there by default, just choose 400px from the bottom-screen mini menu and use the slider to apply/increase the effect. Note that AA does not work...
No frame skip is in the readme "Naïve **frame-skip if frame takes longer than 33.3ms (1 / 30 FPS) to render**": > Disable by building with `DISABLE_N3DS_FRAMESKIP=1` so: ``` make...