GaussianSplats3D
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Three.js-based implementation of 3D Gaussian splatting
Add the missing comma and use normal single quote like the other options.
I was trying out the WebXR part of the viewer, but I ran into a problem wit AR on iOS (IPhone 15 pro) I am using the WebXR Firefox viewer...
Hi @mkkellogg , First of all, I want to express my appreciation for your fantastic work on this repository. The results have been great overall, but I am encountering a...
useBuiltInControls = false not working for GaussianSplats3D.Viewer but GaussianSplats3D.DropInViewer
I've made this test: ``` const dropViewer = false; const sphericalHarmonicsDegree = 1; if(dropViewer == false) { viewer = new GaussianSplats3D.Viewer({ 'threeScene': this.scene, 'renderer': this.renderer, 'sharedMemoryForWorkers': false, 'useBuiltInControls': false, 'antialiased':...
Hello, this is indeed a great work. In the previous version, I saw the addition of the dynamic scene function. If I want to achieve the same effect as the...
Spherical harmonics degree | Max splat count -- | -- 0 | ~ 16,000,000 1 | ~ 11,000,000 2 | ~ 8,000,000 Is there any other way to increase the...
Title says it all, but could be useful to make sure formatting and linting apply.
Running `npm run prettify` results in dozens of files getting reformatted. A casual contributor would who make a small change, then run that script would see so many saved and...
I checked out the repo, and ran `npm run fix-styling`, it prompted to install, then executed but failed. ```bash npm run fix-styling > @mkkellogg/[email protected] fix-styling > npx stylelint **/*.scss --fix...
Hey all, We currently have a few splats but we seem to lose a lot of performance on mobile devices. When on PC's the issue also occurs when zooming in...