GaussianSplats3D
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Can Max splat count be added?
| Spherical harmonics degree | Max splat count |
|---|---|
| 0 | ~ 16,000,000 |
| 1 | ~ 11,000,000 |
| 2 | ~ 8,000,000 |
Is there any other way to increase the above quantity limit?
Unfortunately this is not an easy thing to increase, as it is largely due to texture size limits in WebGL.