Michael Blix

Results 28 comments of Michael Blix

Yes more extensive architecture would work but argh, wish there was a way for trusted extension to simulate clicks directly. `document.elementFromPoint(x, y).click()` might work, in more restricted web content case...

Something like this from three.js: ```js var intersections = raycaster.intersectObject(screenObj); var uv = intersections[0].uv; var x = uv.x * screenResolutionWidth; var y = (1 - uv.y) * screenResolutionHeight; document.elementFromPoint(x, y).click();...

I'll check this out presently.

Magic Leap's browser exposed the browser panel's orientation (vertical or horizontal) to Javascript: https://ml1-developer.magicleap.com/en-us/learn/guides/prismatic-page-orientation There's also the previous discussions on a 'Magic Window' mode, where this distance API use case...

@AdaRoseCannon @toji I just noticed today [this PR](https://github.com/immersive-web/webxr/pull/1343) & thread with lots of good related discussion I'm reading through now and will comment on, but I also have the above...

Yes a similar functionality could be accomplished with the Layer API as well, say with `XRQuadLayer`s marked `interactive` etc. It would be good to establish more broadly the need for...

@cvan What is soon? :)

Here's a basic example page where a CSS animation value is used to drive a WebXR object's position. https://mkeblx.github.io/css2webxr/ This fails to work in WebXR if the WebXR implementation pauses...

Testing again, this seems fully resolved on the latest visionOS 2.0 Beta / Safari 18 Beta.

Hand tracking on visionOS 2 should be updated at display refresh rate / 90Hz. visionOS 2 video: https://github.com/aframevr/aframe/assets/293795/d8f9e202-c06f-42e1-9672-5ad91d9c44bf