nanogui
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Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL
It would need to be ported to the modernized/simplified code, but is there any chance the previous work on resizable windows could be added to this version of nanogui? https://github.com/wjakob/nanogui/pull/146...
In example3.cpp, there is a segmentation fault on line 101: `screen = new Screen();` This is run on Windows 10 using mingw's g++. However, example2.cpp (letting nanogui handle glfw) works...
Howdy, I've added nanogui to my existing OpenGL 4.1 project. When I run my project in debug mode ASAN reports the following: ``` /usr/local/opt/llvm/include/c++/v1/functional:1875:23: runtime error: member call on address...
Hey all... having issues building in Visual Studio 2019... attaching the output.... [nanogui-build-output.txt](https://github.com/mitsuba-renderer/nanogui/files/4322313/nanogui-build-output.txt) I appreciate any insight in advance !
I have a problem building nanogui on Raspian. Enoki trows a lot of errors and wan't build `/home/pi/Dev/nanoGUI/ext/enoki/include/enoki/array_neon.h:56:81: error: expected identifier before ‘alignas’ ol Approx_, bool IsMask_, typename Derived_> struct...
I copied the ``example2.cpp`` file, and tried to build it with a default ``cmake`` configuration from [the docs](https://nanogui.readthedocs.io/en/latest/compilation.html), on 64-bit, without specifying ``/arch:``. By default, MSVC uses SSE2 on x64....
Hi, so I recently posted an issue getting nanogui to compile on my mac as I was having issues with Eigen compiling. I completely rewrote my cmake file and used...
When using managing GLFW on your own, using **example3** for instance, there is quite serious memory leakage when running on MacOS using Metal renderer. It is presumably due to non-releasing...
## Description Myself and a co-worker are encountering an error when running both a custom GUI and example2.py on Windows. The error appears as two different messages that appear in...