Autumn
Autumn
Can you provide the map?
Can you try installing the Visual Studio 2022 C++ runtime?
Thanks! Do you have an add-on or lua_run or whatever that can reproduce?
This may be due to missing air resistance. I wasn't quite sure how to implement that with Jolt. I considered using `ApplyBuoyancyImpulse` because it *can* do a drag factor and...
I think that's too simple for what we want. We could implement our own proper drag. We get a drag coefficient per-object + total orthographic area per-axis per-shape, and air...
(We could also maybe calculate this when parameters get updated and use mLinearDamping and mAngularDamping if Jolt offered these as Vector quantities that affect velocity in local-space instead of Scalar.)
That sounds like a step in the right direction. What we get on our end is the two object positions, the two pulley points, a ratio, whether or not the...
It would be nice to make stuff like this work, but they probably rely on a lot of quirks of IVP and such. I'll keep it on my radar, but...
You probably installed it wrong. It goes in bin/win64 and replaces vphysics.dll.
You can tell its loaded by the presence of the vjolt_ cvars