Results 15 comments of Min

Hey thanks for the reply. I added links to all cells and can confirm now it can find path to target. I'm still struggling with the `distance()` function though. Seems...

Quick update for anyone who's having a similar issue.. I did below which worked. ``` path.aStar(graph, { distance(fromNode: any, toNode: any, link: any) { if (link.data.weight > 0) return link.data.weight;...

having the same issue can confirm tests run fine in cli and in debug mode ui is not being updated - stuck at refresh icon

update: removed all vscode settings starting with `mocha.`, removed the extension, re-installed extension, reloaded window, added local settings under `.vscode/settings.json` and it worked

Tried on multiple hosts, and did notice that frequencies vary. But still getting the same error at some point evenutially

Yep just the sniffer running & in game.

not 100% sure but it looks like `listenToPackets()` isn't picking up the events?

Yep, sniffer started before Diablo is even on.

Nah nothing related to NPC. This was me fighting a monster. ``` d2gsToServer : D2GS_RUNTOLOCATION {"x":5738,"y":5697} d2gsToServer : D2GS_RUNTOLOCATION {"x":5727,"y":5687} d2gsToServer : D2GS_RUNTOLOCATION {"x":5724,"y":5683} d2gsToServer : D2GS_RUNTOLOCATION {"x":5721,"y":5680} d2gsToServer :...

Also noticed this `sidToClient : Read error for name : 0 is not in the mappings value`