diablo2-live-viewer
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How do you see the map?
I can see the packets being read but the map is just grey with my character in the middle.
The sniffer / bot is running ?
Are you in game ?
Yep just the sniffer running & in game.
not 100% sure but it looks like listenToPackets()
isn't picking up the events?
Did you start the sniffer before joining the game ? The mob packets are sent when the game starts
Yep, sniffer started before Diablo is even on.
Weird. Do you see NPC* packets in the packet page ?
Nah nothing related to NPC.
This was me fighting a monster.
d2gsToServer : D2GS_RUNTOLOCATION {"x":5738,"y":5697}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5727,"y":5687}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5724,"y":5683}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5721,"y":5680}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5718,"y":5679}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5714,"y":5681}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5710,"y":5679}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5706,"y":5677}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5710,"y":5682}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5709,"y":5682}
d2gsToServer : D2GS_RUNTOENTITY {"entityType":1,"entityId":484516555}
d2gsToServer : D2GS_LEFTSKILLONENTITY {"entityType":1,"entityId":484516555}
d2gsToServer : D2GS_RUNTOENTITY {"entityType":1,"entityId":484516555}
d2gsToServer : D2GS_LEFTSKILLONENTITY {"entityType":1,"entityId":484516555}
d2gsToServer : D2GS_RUNTOENTITY {"entityType":1,"entityId":484516555}
d2gsToServer : D2GS_LEFTSKILLONENTITY {"entityType":1,"entityId":484516555}
d2gsToServer : D2GS_PING {"tickCount":28831199,"delay":199,"wardenResponse":0}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5726,"y":5684}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5729,"y":5684}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5732,"y":5683}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5736,"y":5683}
d2gsToServer : D2GS_RUNTOLOCATION {"x":5741,"y":5684}
d2gsToServer : D2GS_UPDATEPOSITION {"x":5739,"y":5684}
d2gsToServer : D2GS_UPDATEPOSITION {"x":5741,"y":5684}
Also noticed this sidToClient : Read error for name : 0 is not in the mappings value
Ah you're missing all the d2gsToClient packets for some reason
Try to restart the sniffer ?
Restarted the sniffer but made no difference. Actually battle net just blocked my IP for some reason. Does this do any kind of modification to the game itself? My understanding was that this is just a plain packet sniffer..
The sniffer doesn't do anything except sniffing indeed. We also have a bot but that's a different script. You did start the sniffer and not the bot right ?
Are you using battlenet sid ip ?
We only tried on path of diablo Sid, there might be differences on battlenet
I only started the sniffer not the bot. What's a sid IP? I thought it was just the regular bnet..
Blizzard confirmed my IP has been blocked because of my ISP having issues NOT the sniffer. So that's good at least..
Ah got it, yeah so you're connecting to battle net with the client. We only tried to sniff path of diablo traffic, not Battle net I guess there is probably a difference of version that breaks the to client packet.
We could try to fix that
ahh okay I get it..
Yeah I was getting a lot of these.
name: 'PartialReadError',
message: 'Read error for fileData : undefined',
partialReadError: true,
field: 'fileData'
I was basically looking for a mapreveal that does the job without injecting and/or modifying the game directly, which by the look of it this seems to do
Yeah no we're not at that stage yet. We have mobs and objects displayed on the map but not the map itself.
For that we need to be able to use a game dll to generate the map because of how Diablo2 works
On Thu, May 2, 2019, 08:37 minotaurrr [email protected] wrote:
ahh okay I get it..
Yeah I was getting a lot of these.
name: 'PartialReadError', message: 'Read error for fileData : undefined', partialReadError: true, field: 'fileData'
I was basically looking for a mapreveal that does the job without injecting and/or modifying the game directly
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