minggo

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May be you can try to improve it by: - use opengl es instead of vulkan - disable multi-thread rendering in GFXDeviceManager.h - don't trigger `Allow Data Access` if the...

No, we will not provide demoes for this type of comparison.

Did you disable not needed features, such as physics.

不集成,单独运行有问题吗?

集成的话需要自己根据源码去处理了,这不是引擎设计的目的。

What platform did you debug on?

> debugging a project using VSCode It sounds interesting, could i know how you use VSCode to debug engine code?

Oh, good to know. I don't know and use it. Thanks.