Mikola Lysenko
Mikola Lysenko
In beefy 2.0.1, running with watchify 0.10.2 doesn't work. For example, in glslify-workshopper I get the following message if I run with watchify installed: ``` /Users/mikolalysenko/GitHub/glslify-workshopper/node_modules/beefy/lib/bundlers/watchify.js:45 return watchifies[entryPath]() ^ TypeError:...
The semantic versioning strings should be updated to use the new node 0.10 "^" prefix, that way the packages will be upgraded as-needed. See this for reference: http://www.jakobm.com/semver-in-nodejs-and-npm
That way different shaders and materials can be built using the same filtering method. (For example transparent materials, phong lighting, bump mapping, etc.)
I am not sure if I am using this library correctly, but I would like to try comparing the performance of a new library I have written for 2D path...
None of the content of this article refers to any prior work, or gives the reader any hint of where to look for further information.
It would be cool to have a demonstration showing how to implement something like skeletal animation/vertex skinning on top of regl. There is a half baked version on the skeleton...
It would be rad to have some sort of WebGL globe example. Bonus points for: - Day/Night rendering - Atmospheric scattering - Streaming tile rendering
We should improve the workflow for getting data into regl. There are already a bunch of importers on npm but it is all very scattered. We should try to pull...
Have you used regl successfully in a project? If so add it to this thread!
http://www.jonathanmccabe.com/Cyclic_Symmetric_Multi-Scale_Turing_Patterns.pdf