http://0fps.net [email protected]
Michigan 0fps.net WebGL, data visualization, massively multiplayer games
Mikola Lysenko
Code and examples for 0fps blog
mikolalysenko
A camera with input hooks for basic 3D projects
Progressive triangle streams
Draws a big triangle onto the screen
Any dimensional alpha shapes
Almost Native Graphics Layer Engine (local fork)
Compute mesh normals using angle weights
Voxel mesher with ambient occlusion
Ambient occlusion shader for ao-mesher
A CommonJS port of BibTeX-js