Mikola Lysenko

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# WebGL 2.0 is not a sound technology investment today ## WebGL 2.0 does not provide anything you can't do in WebGL 1.0 The best argument against WebGL 2 is...

# The case for patience and forking `regl` to WebGL 2 ## There is no way to unify both WebGL 1 and WebGL 2 First, there is no unifying abstraction...

Yeah, this will happen. Need to think through all the details but it is on my radar.

I think the situation with WebGL 2 hasn't changed much. Adoption is still around 40%, so I wouldn't actually ship anything with it. The spec seems solid enough we can...

This is a pretty cool idea, I need to think about it a bit.

Ok, with your blessing I'll make an attempt. The one major problem that I am foreseeing though is that there are two main public interfaces for GLOW: GLOW and GL....

As a proof of concept hawaii-navigator shows how to build a decentralized routing index. You'll still need a geocoder and tile server to make it work well enough. Might be...

I'd love to see this and be more than happy to accept a PR. Before getting too far along though, the one thing I would like to see is the...