MixedRealityToolkit-Unity
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This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
## Describe the problem I am not a fan of the requirement to download the feature tool from the Microsoft website just to add the packages. I am also not...
## Overview Modifies the Canvas Proxy Interactor to be properly managed by the Interaction Mode Manager. Prior, there would be a bug where during input simulation, you could accidentally trigger...
We use two hololens2 to connect to two applications of a computer through the holographic remoting player. However, one hololens2 connection fails. How can we use multiple hololens2 to connect...
## Overview Users can now directly specify the gesture used for the default and select pose for a hand. This PR also allows users to specify a secondary set of...
## Overview This PR will fix play-mode tests in batch mode (i.e., CI)!  - Made SimulatedControllers implement ExecuteCommand to receive Sync commands and report success, fixing the focus-lost-device-reset bug...
## Describe the bug Migration from v2.7.3 to v2.8.0 using MR Feature Tool resulted in compile time error as - `Library\PackageCache\com.microsoft.mixedreality.toolkit.foundation@9e95381a667f-1659615280629\Providers\Oculus\XRSDK\OculusXRSDKDeviceManagerProfile.cs(131,27): error CS0426: The type name 'ProcessorPerformanceLevel' does not exist...
## Overview Fixes: apps from the pipeline having all text missing 🥴
## Describe the bug - When a window is pinned to follow you, it will fall below vision, and lowering the headset to look down at the window makes them...
## Changes - Fixes: #10766 ## Overview Fixed problem with using request in Rest.cs class ## Fixes - ProcessRequestAsync method in Rest.cs
## Overview - ObjectBar prefabs margin updated to align with recent button prefab updates. - See-it, Say-it label for both canvas and non-canvas buttons. Showing & hiding with StateVisualizer. -...