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Graphics tools and components for developing Mixed Reality applications in Unity.

Results 57 MixedReality-GraphicsTools-Unity issues
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## Overview A custom render feature for the URP that works somewhat like Unity’s “grab pass” feature to help magnify the screen in stereo rendering contexts. ## Motivation In reference...

## Describe the problem Reading Mode as implemented in MRTK v2 is incompatible with URP. This would be a great fit for an MRGT feature, as it is a low...

enhancement

## Overview Adds an "ambient occlusion" component that modifies a mesh to include ambient occlusion data for use by the Standard Shader ![image](https://user-images.githubusercontent.com/538256/185002195-5f3795f8-f4e3-468e-8e57-62aca7d4ab57.png) ![image](https://user-images.githubusercontent.com/538256/185003213-2b4fa096-66ca-46e0-a26a-62f9ec67da98.png) ## Motivation Ambient occlusion adds realism...

## Describe the issue I love the MRGT project. When I look up information, I read the Microsoft Docs documentation, but as far as I can tell, the Japanese documentation...

documentation
in progress

## Describe the problem Adding UI GameObjects should automatically create a parent canvas when one is not selected. These menu items in particular: ![image](https://user-images.githubusercontent.com/13305729/180846645-9b95f4d0-007d-4918-989f-21fa7490eeec.png) ## Describe the solution you'd like...

enhancement

## Describe the problem Graphics Tools should supply a tool to help magnify the screen in stereo rendering contexts. ![image](https://user-images.githubusercontent.com/13305729/177663943-8d9bb582-ce5c-472a-8d07-4091276e1683.png) ## Describe the solution you'd like ### 1. Create URP...

enhancement
in progress

## Describe the problem This is a stretch goal, but our docs have always tried to represent 3D concepts in 2D. How amazing would it be if our docs contained...

enhancement
in progress

## Describe the problem Right now, NPM packages are created and uploaded locally. This should be done by an automated pipeline. ## Describe the solution you'd like Ideally whenever the...

enhancement
in progress

## Describe the problem The scene might be a little hard to read for new users, also it is generally not much to look at and the documentation is missing...

documentation
enhancement
in progress

## Describe the problem The [Channel Packer tool](https://docs.microsoft.com/en-us/windows/mixed-reality/mrtk-unity/mrtk2/features/rendering/mrtk-standard-shader?view=mrtkunity-2022-05#texture-combiner) found in MRTKv2 is useful for packing textures when access to other tools, like Photoshop, is not available. ## Describe the solution...

enhancement
in progress