MixedReality-GraphicsTools-Unity
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Magnifier
Overview
A custom render feature for the URP that works somewhat like Unity’s “grab pass” feature to help magnify the screen in stereo rendering contexts.
Motivation
In reference to #66 this is an accessibility tool akin to the Magnifier in SeeingVR to Make Virtual Reality More Accessible to People with Low Vision
Thank you for posting the draft! Would you be able to remove/clean up the files which don't need to be reviewed? For example, these files don't need to be checked in:

There might be some things we need to add to our gitignore. 😅
I see there are Samples~, but they are not showing up in the Package Manager.

You can add your entry here: https://github.com/microsoft/MixedReality-GraphicsTools-Unity/blob/main/com.microsoft.mrtk.graphicstools.unity/package.json
In the sample scene.... seeing some stretching of the zoomed content when resizing the game window. Also some magenta shaders....
