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mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io

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Investigate how to create an Unreal Plugin that we can be used to deploy ueGear Plugin through Unreal Marketplace. - [x] Create ueGear plugin using Unreal Plugin Editor. - [x]...

New Feature

- [x] Enable Remote Remote Control Plugin API and add it as plugin dependency. - [x] Send transform information from Maya to Unreal. - [ ] Send transform information from...

New Feature

Add into the build the sphinx doc

enhancement

reported in the forum http://forum.mgear-framework.com/t/epic-spines-issue/2677

bug

reported in the forum http://forum.mgear-framework.com/t/right-side-leg-2jnt-freetangents-01-end-jnt-orient-issue/3014

Research/ Review

Reported in the forum http://forum.mgear-framework.com/t/transform-node-on-mirrored-guides/3011 and http://forum.mgear-framework.com/t/empty-transform-node-being-created/2985

bug

- [x] old game tools in a tab named "disconnect" - [ ] New main tab FBX export Root motion options ~~- [ ] Space recorder options to edit root...

New Feature

now the relation is inverted ![image](https://user-images.githubusercontent.com/1050212/178395277-65534c8b-a5bf-4dcb-9376-3888e71b8453.png)

enhancement

The following solvers and deformers will be not packeted with mGear for Maya 2022 and newer versions - Grim IK https://github.com/kattkieru/grim_IK - Twist spline https://github.com/blurstudio/TwistSpline - Maya math nodes https://github.com/serguei-k/maya-math-nodes...

enhancement