Martin Garbade

Results 94 comments of Martin Garbade

So the number of points sampled from empty occluded space varies and is not 2N (which is also not possible since often there aren't 2N empty occluded voxels. Rather the...

Seems to be a problem with the asynchronous initialization. This code replacement fixes the issue for me: ``` override fun onViewCreated(view: View, savedInstanceState: Bundle?) { super.onViewCreated(view, savedInstanceState) // Initialize our...

That was the trick, thank you! Weirdly, the `fastlane/metadata/android` folder has the exact same structure as the `fastlane/metadata` folder (except for the missing `android` folder. Very confusing ... Does anyone...

Similar problem here: - Windows 10 - ruby version: 3.2.2 - fastlane version: 2.217.0 Full error log: ``` $ fastlane supply init [✔] 🚀 [12:47:57]: 🕗 Downloading metadata, images, screenshots......

I will tell you all the details of the benchmark in more detail. I hope that will help installing in these numbers. The point is, that it measures the latency...

I'm using a high speed camera (1000 FPS) to measure changes on a test device (e.g. Samsung S7) vs changes in a mirror (image of the setup and explanation [here](...

There is no "measurement in code". [Here is a 12 s extract of the slow-motion video](https://drive.google.com/file/d/14l5W--pUFjfG5vbWvcvbwdg6dXxL0_G0/view?usp=sharing) (shot with 1000 FPS) that shows the measurement: - top: mirror - bottom left:...

There is no well defined / robust way to benchmark the plugins latency / performance other than benchmarking the pure sample app. Having a minimal working example of using the...

Here are some "in code" latency measurements: 0.6.2 vs 0.14.4 # For 0.14.4: from [MediaPipeUnityPlugin/Assets/MediaPipeUnity/Samples/Scenes/Pose Landmark Detection/PoseLandmarkerRunner.cs](https://github.com/homuler/MediaPipeUnityPlugin/blob/9251ba5ff8573b82d6be3f3e5352f14919e4d947/Assets/MediaPipeUnity/Samples/Scenes/Pose%20Landmark%20Detection/PoseLandmarkerRunner.cs#L79) Line 79 in [9251ba5](https://github.com/homuler/MediaPipeUnityPlugin/commit/9251ba5ff8573b82d6be3f3e5352f14919e4d947) to [MediaPipeUnityPlugin/Assets/MediaPipeUnity/Samples/Scenes/Pose Landmark Detection/PoseLandmarkerRunner.cs](https://github.com/homuler/MediaPipeUnityPlugin/blob/9251ba5ff8573b82d6be3f3e5352f14919e4d947/Assets/MediaPipeUnity/Samples/Scenes/Pose%20Landmark%20Detection/PoseLandmarkerRunner.cs#L112) Line 112 in [9251ba5](https://github.com/homuler/MediaPipeUnityPlugin/commit/9251ba5ff8573b82d6be3f3e5352f14919e4d947) #...

And here a comparison of the end-to-end latency (measured with mirror and high speed camera) between - pure Mediapie, 0.10.14, Android example - MediaPipeUnityPlugin (MPUP), 0.14.4, PoseTrackingScene ![2024-08-15 14_01_56-Epic Pen...